A navigational puzzle

Posted: October 14, 2009 in Fiction, fun

This is a forum contest that I ran for Eve uni students on the forums during extended downtime a couple of weeks ago. I offered some cash prizes to the first unistas to solve it, and thought that people here might fancy giving it a go, just for fun. Feel free to comment, but please don’t give the solution away – I’ll pop it up here in a week or so’s time.

Hope that it provides some brief enjoyment.

Walter cursed as he caught his head on the bulkhead. Rubbing his now bleeding scalp, he hurried on towards the bridge of the small ship. The klaxons were starting to grate, and as for the dulcet tones of his ships computer, well, had the damned thing had a neck, he’d have wrung it by now.

“Emergency. Emergency. Proximity alert. Impact detected. Shield systems critical. Armour systems critical.”

Walter was convinced that she was mocking him with her calmness, so laconic was her delivery. He imagined for a second the supercilious sneer on the lips of the “voice artiste” as she offered the phrases into a microphone in the offices of whatever shonky outfit had built this fragile excuse for a ship. Breacher? More like Breached. As in hull. He imagined the attitude that said that any pilot foolish enough to fly this cobbled together half-ship got what they deserved, and that the “recording talent” wasn’t prepared to expend any more than the minimum energy possible to provide information and warnings.

He arrived on the bridge, and the problem was immediately apparent. A ‘roid. A big one. That his ship had seemingly ploughed straight into. And was now caught upon, one saily bit (what were those things, and what were they called?) impaled upon a rather nasty pointy piece of omber; or plagiowotnot; or whatever the stupid aggressive mineral was.

Walter punched some commands into the central computer system (that at least was working) and the thrusters gently fired, lifting the spindly ship safely away from the ‘roid. The klaxons ceased their incessant wailing, and the superior voice quietened. Walter peered at the nav computer screen, and was answered by a fritzing electron flicker, and the name of the current system: Aldrat.

Great, he thought. Not only is my stupid heap of junk bust up, but my chances of repairing it are limited if I can’t complete this courier mission. An echo of his mothers voice saying “Don’t fly what you can’t afford to lose” was silenced by the image of her getting run over by a mining truck. Walter allowed himself the faintest of smiles.

Turning back to his nav computer, he tried in vain to bring up the autopilot route. Instead, he could retrieve nothing more than a sequence of numbers…

0.7, 0.8, 0.9, 0.9, 0.7, 0.7, 0.6, 0.6, 0.4, 0.2, 0.3, 0.4, 0.4 -WP1
7, 10, 5, 3, 0, 2, 15, 8, 31, 6, 4, 6, 0, 5 -WP2
5, 9, 7, 5, 4, 6, 6, 8, 6, 4, 9, 8, 9, 4, 10 -Destination

Walter got out his charts, and sat down to try to decipher the codes.

Poor Walter.

This is designed to be solved out of game, and I’d strongly advise the use of one of the out of game map sites.
http://evemaps.dotlan.net/ Dotlan
or
http://www.ombeve.co.uk/ Ombey’s
both come highly recommended.

I hope that this provides a little fun to wipe away those downtime blues…

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Comments
  1. […] As I was trying to catch up on all the posts I have in my google reader, I came across a little navigational puzzle from ChainTrap over at into the unknown with gun and camera…and I had to spend the time to do […]

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