Archive for the ‘fun’ Category

Some days…

Posted: December 15, 2009 in fun, promotional, WH

… you’ve had a rotten day at work, things at home have been a bit stressful for various reasons and you’ve got no time to kick back and relax.

And on those days, sometimes the littlest things can make a massive difference.

Thank you, CCP, for cheering me up, and generally being a cool game company to be around.


Dominion Trailer

Posted: November 25, 2009 in Dominion, fun, promotional

Go here and watch it.

No, really. I mean it.

Go watch it.

What are you still doing here?

2001: A Space Travesty

Posted: November 6, 2009 in fun, Non-EVE

Like Mr NOXx, I am a big fan of Kubrick’s 2001: A Space Oddysey. And so it was with much hilarity that I watched the video embedded in his post about it. It was funny enough that I wanted to share, so head over there and check it out.

Get a Clone

Posted: November 6, 2009 in fun, MMO Concepts, promotional

I’m a sucker for a well done website, and when it includes a personality test, some neat video and is promoting Eve; what’s not to like. And so, I commend to you, dear readers. My career path should be in exploration, which is interesting, as that’s the way I’m going already.

A Navigational puzzle solution

Posted: October 28, 2009 in fun

Walter swore a second time as he stood up too quickly, knocking his head against the console. Around him, on the floor of the bridge, lay his charts. A trickle of blood ran down the side of his head, mingling with the sweat that beaded his temples. A small smirk of self-satisfaction crept across his face as he turned to the Nav computer.

“Nice try, sucker…”, he addressed the screen, “but old Walter is too smart…”

He punched the keys, setting the waypoints and finally the destination… Crielere, then Uotila and lastly Oursalaert. He grinned as the Breacher swung around…

Warp drive active.

Well, I hope that you had fun.

Using Security status
0.7 Eygfe
0.8 Altrinur
0.9 Olbra
0.9 Jondik
0.7 Flost
0.7 Eust/Evuldgenzo
0.6 Ongund
0.6 Bei
0.4 Hagilur
0.2 Thelan
0.3 Miroitem
0.4 Rancer
0.4 Crielere

and then using number of ‘roid belts:
7 Ambeke
10 Faurent
5 Iyen-Oursta
3 Perimeter
0 Jita
2 New Caldari
15 Alikara
8 Kaimon
31 Oiniken
6 Ahynada
4 Komo
6 Oichiya
0 Isenairos
5 Uotila

And lastly using the length of the system name in letters:
5 Waira
9 Sankkasen
7 Halaima
5 Kamio
4 Ikao
6 Uedama
6 Sivala
8 Iivinen
6 Tennen
4 Unel
9 Auberulle
8 Pettinck
9 Luminaire
4 Mies
10 Oursulaert

Hope that it proved enjoyable… and you never know, Walter and his malfunctioning ship, may be back and in need of your help at some point later. If you enjoyed it, I’d point you towards Cyberin’s puzzle, for which a decent prize is available.

A navigational puzzle

Posted: October 14, 2009 in Fiction, fun

This is a forum contest that I ran for Eve uni students on the forums during extended downtime a couple of weeks ago. I offered some cash prizes to the first unistas to solve it, and thought that people here might fancy giving it a go, just for fun. Feel free to comment, but please don’t give the solution away – I’ll pop it up here in a week or so’s time.

Hope that it provides some brief enjoyment.

Walter cursed as he caught his head on the bulkhead. Rubbing his now bleeding scalp, he hurried on towards the bridge of the small ship. The klaxons were starting to grate, and as for the dulcet tones of his ships computer, well, had the damned thing had a neck, he’d have wrung it by now.

“Emergency. Emergency. Proximity alert. Impact detected. Shield systems critical. Armour systems critical.”

Walter was convinced that she was mocking him with her calmness, so laconic was her delivery. He imagined for a second the supercilious sneer on the lips of the “voice artiste” as she offered the phrases into a microphone in the offices of whatever shonky outfit had built this fragile excuse for a ship. Breacher? More like Breached. As in hull. He imagined the attitude that said that any pilot foolish enough to fly this cobbled together half-ship got what they deserved, and that the “recording talent” wasn’t prepared to expend any more than the minimum energy possible to provide information and warnings.

He arrived on the bridge, and the problem was immediately apparent. A ‘roid. A big one. That his ship had seemingly ploughed straight into. And was now caught upon, one saily bit (what were those things, and what were they called?) impaled upon a rather nasty pointy piece of omber; or plagiowotnot; or whatever the stupid aggressive mineral was.

Walter punched some commands into the central computer system (that at least was working) and the thrusters gently fired, lifting the spindly ship safely away from the ‘roid. The klaxons ceased their incessant wailing, and the superior voice quietened. Walter peered at the nav computer screen, and was answered by a fritzing electron flicker, and the name of the current system: Aldrat.

Great, he thought. Not only is my stupid heap of junk bust up, but my chances of repairing it are limited if I can’t complete this courier mission. An echo of his mothers voice saying “Don’t fly what you can’t afford to lose” was silenced by the image of her getting run over by a mining truck. Walter allowed himself the faintest of smiles.

Turning back to his nav computer, he tried in vain to bring up the autopilot route. Instead, he could retrieve nothing more than a sequence of numbers…

0.7, 0.8, 0.9, 0.9, 0.7, 0.7, 0.6, 0.6, 0.4, 0.2, 0.3, 0.4, 0.4 -WP1
7, 10, 5, 3, 0, 2, 15, 8, 31, 6, 4, 6, 0, 5 -WP2
5, 9, 7, 5, 4, 6, 6, 8, 6, 4, 9, 8, 9, 4, 10 -Destination

Walter got out his charts, and sat down to try to decipher the codes.

Poor Walter.

This is designed to be solved out of game, and I’d strongly advise the use of one of the out of game map sites. Dotlan
or Ombey’s
both come highly recommended.

I hope that this provides a little fun to wipe away those downtime blues…