Archive for the ‘Intro’ Category

Welcome to the sixteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to Check out other EVE Blog Banter articles at the bottom of this post!

The third Blog Banter of 2010 comes to us from ChainTrap of the Into the unknown with gun and camera EVE Blog. He asks us: “Eve University turns six years old on March 15th; six years spent helping the new pilots of New Eden gain experience and understanding in a supportive environment. Eve is clearly a complicated game, with a ton to learn, so much that you never stop learning. So, the question is; What do you wish that someone had taken the time to tell you when you were first starting out? Or what have you learned in the interim that you’d like to share with the wider Eve community?”

Yup – this one’s mine. And so I must participate. And so I shall…

This is going to come across like an advert. Mainly because it is.

I first played Eve in 2003, in the beta. I enjoyed myself mining, and, ummmm, mining. I mined some minerals, and then mined some more minerals. I then got bored, and wandered off to kill some more stuff in Anarchy Online.

The second time I played Eve was about a year later. I mined a bit more, got bored, confused and quit. The same with the third and fourth times (2006/2007). The problem was never the game itself, more it was getting to grips with the mechanics, and working out what to do. The much vaunted “learning curve”.

The last time I started to play, was little over a year ago. A vastly improved new player experience helped, but still, it was hard going, especially when I lost the new player help channel. Until I found Eve University.

Supportive. Enthusiastic. Generous.

Here was a corp that offered the answers to my n00b questions without the need to put up with the name calling in the NPC corp channels (really, guys, there are only so many ascii penises that you can see in a day before they become somewhat tedious). Every player in the university was there to learn. Every question answered (not always correctly at first, but then we are all learning). All this and free ships!

Not all things are perfect within the Uni. It was daunting at first to be in a channel with so many others, all keen to help, and seemingly much more knowledgeable than I – but I was soon allocated a mentor, who helped with some one on one tuition. The rules can seem harsh – and indeed they are harsh (no missioning, mining, flying about during war seems to be the one most struggle with) – but once you understand the reasons behind them they make sense. Many of the mechanisms in the Uni are less than perfect – but take a step back and admire the achievement… a nuturing home for learning, in a cut-throat winner takes all game, that’s existed purely voluntarily for 6 years; hell, most guilds in other games barely last 6 months, and they aren’t trying to swim against the tide of the game itself.

The uni is what it is. But without it, there’d be one less player of Eve. One less blogger. And I bet I’m not alone.

So, my one piece of advice to the new player in Eve?

Join Eve University. Stay for a short time, or stay for a while; but give yourself a chance to get to grips with Eve in a corp that genuinely wants to help. It costs you nothing, and the rewards are near limitless.

Thank you for reading.


As Eve University Events Manager, I am biased. I am writing from an entirely slanted point of view; am part of the management; and so if there is a problem, I’m part of it. But… you should still join.

Post script:

I almost forgot… to join, go to and click “Apply to Eve University” and follow the instructions. You’ll not regret it.

List of Participants

  1. CrazyKinux: The Three Pillars of Wisdom
  2. The Elitist: Helping the new guy/gal
  3. Hands Off, My Loots: Nothing Needed
  4. Rantuket: Blog Banter 16
  5. EVE Opportunist: Nooby Cluey
  6. Into the Unknown With Gun and Camera: EVE University
  7. Zero Kelvin: We’re the young ones!
  8. I am Keith Neilson: Set Your Destination
  9. Prano’s Journey: Just Like the Very First Time
  10. A Merry Life and a Short One: No Seriously
  11. Yarrbear Tales: Nublet 101
  12. A Mule In EVE: If I only knew
  13. The Planet Risk Show: Dared to be Bold
  14. Diary of a Space Jockey: WTH did I get myself into?!
  15. EVOGANDA: Why?
  16. A Memoir From Space: 16th Blog Banter
  17. Death’s Sweetest Kiss: Who What When Where Why How??
  18. Freebooted: Beyond the Shortcuts
  19. Learning to Fly: Noobing
  20. Caldari Outcast: My First Blog Banter Post!
  21. Roc’s Ramblings: Financial Survival
  22. Diary of a Pod Pilot: Free Knowledge Inside
  23. Nullsec Carebear: I could’ve been less of an idiot
  24. Facepalm’s Ramblings: Something Smells Fishy
  25. Kirith Darkblade: Do you wish to know more?
  26. Autopilot Disabled: I’m still starting…
  27. Finders & Keepers: Relax
  28. Confounded Capsuleer: What have you got to loose?
  29. Clan Oriana: Sixteen
  30. Flashfresh: EVE Blog Banter #16
  31. Rettic’s The Chronofile: You Make EVE
  32. Diary of a Bored Spaceman: Past Imperfect
  33. Chocolate Heaven: Known Unknowns
  34. Victoria Aut Mors: Blog Banter #16
  35. Where the frack is my ship: If I knew then what I know now…

Into the unknown

Posted: May 14, 2009 in Intro
Tags: , , , , , ,

Hello and welcome to my new blog, in which I am intending to explore my adventures into the unknown universe of Eve Online. I should start by introducing myself, and explaining a little about my intentions for this blog and indeed for my time in Eve Online. So without further ado…

I’m Chaintrap. That’s not my real name, of course, but it was a convenient handle under which I ran my World of Warcraft blog. I spent a goodly long while playing WoW, but for various reasons (explained over on the blog) I relatively recently gave up playing. I have no regrets, life’s pretty good post-WoW, but one of the two things that I miss is blogging about the game (the other being my guildmates). So here I am. In real life, I’m John. A 35 year old, married professional, living in the UK with a moderately varied, geeky lifestyle, that includes gaming, motorsport, music and drinking. I’m due to become a father in a couple of months time, and am very excited about it. My gaming history stretches back to the ZX81 that my parents bought me at age 8, and my MMO history began with MUDs in the early to mid-nineties (in lieu of university work). I dabbled very periferally with EQ and UO; but the real breakthrough moment for me was with Funcom’s Anarchy Online. From the moment that I started playing that game, I was entirely sold on the genre. I dabbled with a few other games: Neocron, Asheron’s Call 2, Ryzom, Guild Wars and I even participated in the beta of Eve Online; but AO always drew me back, it’s engaging back story and receptive devs (who were quite happy to wheel out storyline charaters to interact with us) made it very compelling. I played Ao for 3 or 4 years, but eventually I had to stop, due to the very real detrimental effect that it was having on my life. After a gap of time to recuperate and gain some perspective, I joined with some real life friends in the game that they were all raving about: World of Warcraft. My time in that game was a lot of fun. Good friends, a very polished game, plenty of storyline, and a regular dose of improvements and new content kept me playing for 3 and a bit years. The lack of roleplaying (even on an RP server), and the low average maturity of certain elements of the game’s other players always disappointed, as did the immutability of the game world. But it was great fun. Since leaving WoW in february I’ve played around with some solo games (Mass Effect, Jade Empire and Fallout 3 amongst others), but have been keeping my eyes open for any MMOs that appealed. Thanks to blanket online advertising, I figured I’d give Eve another go – and so signed up for the 14 day trial.

When I played the Beta, I remember the game being both buggy and boring. Bugs I could live with, but the interminable mining? No thanks. In beta the tutorial was virtually non-existent, and the controls counter-intuitive. After being blown to bits for the umpteenth time, I uninstalled the game, filed my final bug reports and sent a fairly harsh critique of the game to CCP. Not the most auspicious of starts. But, that was a lifetime ago (at least in MMO terms) and I’d heard naught but good things about the game since. So, a quick (and boy was it quick! Full marks to CCP for the briskest install of a mammoth game I’ve ever encountered) download later and I was ready to give it another go.

My Eve Alter-ego

My Eve Alter-ego

The character generation was much the same as I remembered it – still very flexible and impressive portrait generation. And within a few minutes, Psia, the true blood Amarr reformer was born. I’m not sure exactly where her time in New Eden will take her, but to start with I suspect that she will be aiming to learn exploration in a Covert Ops ship. That there is a pretty intense amount of training, so we’ll see where she ends up and how plans develop over time.

This blog will be a place for reflection, and expression of thoughts. It’s going to be a long way from the relatively advanced theorycraft of the WoW blog – I have a feeling that Eve may be several years in the understanding.  I hope that through an infrequent chronicle of my experiences in Eve, I might offer some small frisson of pleasure to the reader, and that you might accompany me on my journey through learning this most complicated of games. If nothing else, it’ll keep my writing (typing) hand in.

That’s me, and all, for now. Until next time; fly safe or fly fast.